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The Plight of Toad Man
How it feels to be the easiest boss in the entire Mega Man franchise
Aug 26
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Sean Thomas Milligan
6
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Dungeon Ecology: Moon AT-5 (Iron Lung)
What kind of wildlife can be found in an ocean of blood?
Aug 19
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Sean Thomas Milligan
2
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Dungeon Ecology: Moon AT-5 (Iron Lung)
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Ludofauna: Crabs in Games
Crabs in video games: armored, lethal, and overlooked
Aug 12
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Sean Thomas Milligan
4
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5
WNUF Halloween Special & the Theft of Joy
How 2013's WNUF Halloween Special critiques commercialism and the media
Aug 5
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Sean Thomas Milligan
4
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WNUF Halloween Special & the Theft of Joy
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July 2025
Dungeon Ecology: Flying Waters (Expedition 33)
What does it mean for ecosystems when people go to war?
Jul 29
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Sean Thomas Milligan
3
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Food Magic and Class Dynamics in Dungeons & Dragons
How food-conjuring magic reveals class disparities in D&D
Jul 22
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Sean Thomas Milligan
8
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Food Magic and Class Dynamics in Dungeons & Dragons
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Ludofauna: Moths in Games
The role of moths as gaming's lunar emissaries
Jul 15
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Sean Thomas Milligan
1
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2
I Spy Surrealism
On the nostalgia and maximalist magic of Walter Wick's I Spy books
Jul 8
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Sean Thomas Milligan
6
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I Spy Surrealism
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6
Hauntology 101
Why pop culture can't escape its ghosts
Jul 1
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Sean Thomas Milligan
9
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Hauntology 101
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6
June 2025
Prosthetics in Sloclap's Rematch
How the hit sports game sets a new bar for representation
Jun 28
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Sean Thomas Milligan
1
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“I’m Really Crossed Up”: Tim Robinson’s I Think You Should Leave and VR-Induced Dissociation
A surreal sketch comedy show's insights on VR and embodiment
Jun 24
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Sean Thomas Milligan
3
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“I’m Really Crossed Up”: Tim Robinson’s I Think You Should Leave and VR-Induced Dissociation
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The Consciousness of Slime
On the psyche of jellies and oozes across games media
Jun 18
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Sean Thomas Milligan
5
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