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Immigration and Gaming's Nomad Archetype
How the nomad can lead us to an empathetic view of immigration
Oct 7
•
Sean Thomas Milligan
1
1
September 2025
The Voyeur Horror of Butcher's Creek
How watching (and being watched) drive this Condemned-inspired horror game
Sep 23
•
Sean Thomas Milligan
1
Dungeon Ecology: The Pit (Drova: Forsaken Kin)
A subterranean environment where man and nature clash
Sep 16
•
Sean Thomas Milligan
2
1
2
August 2025
The Plight of Toad Man
How it feels to be the easiest boss in the entire Mega Man franchise
Aug 26
•
Sean Thomas Milligan
7
5
1
Dungeon Ecology: Moon AT-5 (Iron Lung)
What kind of wildlife can be found in an ocean of blood?
Aug 19
•
Sean Thomas Milligan
2
Ludofauna: Crabs in Games
Crabs in video games: armored, lethal, and overlooked
Aug 12
•
Sean Thomas Milligan
4
5
1
WNUF Halloween Special & the Theft of Joy
How 2013's WNUF Halloween Special critiques commercialism and the media
Aug 5
•
Sean Thomas Milligan
4
July 2025
Dungeon Ecology: Flying Waters (Expedition 33)
What does it mean for ecosystems when people go to war?
Jul 29
•
Sean Thomas Milligan
5
1
3
Food Magic and Class Dynamics in Dungeons & Dragons
How food-conjuring magic reveals class disparities in D&D
Jul 22
•
Sean Thomas Milligan
8
4
2
Ludofauna: Moths in Games
The role of moths as gaming's lunar emissaries
Jul 15
•
Sean Thomas Milligan
1
2
1
I Spy Surrealism
On the nostalgia and maximalist magic of Walter Wick's I Spy books
Jul 8
•
Sean Thomas Milligan
7
6
4
Hauntology 101
Why pop culture can't escape its ghosts
Jul 1
•
Sean Thomas Milligan
9
6
4
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